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P L A Y E R;
NAME: Meta
AGE: 27
PLAYER JOURNAL: [personal profile] metanaito
TIMEZONE: CST
CONTACT: [plurk.com profile] metathepanda
OTHER CHARACTERS PLAYED: N/A

C H A R A C T E R;
NAME: Geralt of Rivia, the Butcher of Blaviken. Aliases include Lord Ravix of Fourhorn and Gwynbleidd (White Wolf). Also sometimes called White One based on his hair and pale skin.
CANON: The Witcher (video game series based on book series)
POINT IN CANON: After the events of Witcher 3.
AGE: 110 at canon point
APPEARANCE: Here is a decent pic. Geralt is a tall and well-muscled man who carries a lot of scars across his body from his many adventures. He's got yellow cat-eyes as a result of the mutagens that turned him into a Witcher at a young age. He has white hair because of an advanced program of mutations for young Witchers, in which he was the only one to survive the experiments.
CANON HISTORY: Pretty good wiki link here; if needed I can provide a brief synopsis of the games as well as the necessary information from before the games took place. Just know that the majority of his history is summed up with "fights lots of monsters, woos magical ladies, gets involved with wars he doesn't want to get involved in".
CANON PERSONALITY: Geralt is, first and foremost, a Witcher. He is supposed to be, according to the old tales, a remorseless killing machine that takes gold from folks to make a bloody mess of supernatural threats. Often Geralt lives up to this tale, negotiating payment for the head of a particular monster terrorizing a village or town. As proven by his title, the Butcher of Blaviken, he will also mow down whole scores of humans if he deems in necessary. In this way he can be rather cold, dispensing judgment upon those he feels are monstrous, whether they possess a monster's form or not. Bandits who have killed innocents for coin are treated much the same as vampires preying mercilessly on a village, in Geralt's eyes. No task is too small for a Witcher if the pay is good.

However, as much as Geralt likes to state that he was mutated and raised to have no emotions, it's quite clear that he feels emotions strongly when the situation concerns a friend or a loved one. He is fiercely loyal to his friends, and would do anything for them short of murder (and in most cases, he'd definitely resort to murder). Dandelion, Zoltan Chivay, Triss Merigold, Yennefer of Vengerberg, and especially Cirilla Fiona Elen Riannon, also known as Ciri, are given such preferential treatment over most other citizens of Geralt's world. He trusts them more than anyone else to stand by his side, and he will often stand with them without asking for anything in return. He has a great sense of humor when joking with his guy friends, and would love to enjoy a nice pint in a cozy pub with them any day of the week. As examples, he helped Dandelion set up his fancy brothel, which he'd dreamed of for quite some time. He didn't turn his changeling friend Dudu in when he impersonated Whoreson Junior after his death. He helped Zoltan "refinance" his debts to some local mob bosses in Novigrad. He helped Triss smuggle mages out of the city of Novigrad solely because she asked. He journeyed with Yennefer to the tallest mountains to break the Wish that had forced their lives to be intertwined. He was devastated over the disappearance of Ciri, and was overjoyed when it turned out she was still alive. All of this proves that he is protective of his friends and loyal to them through many hardships. His kind heart peeks out on many more occasions throughout the series, even to some of the common folk, but regardless it is clear that the Witcher experiment failed, given the strength of his emotions and the breadth of his caring nature.

But Geralt is definitely an Old Man when it comes to some things. Generally he is a man of peace, preferring that people not draw their swords on one another unless it is necessary. It doesn't stop Geralt from rolling his eyes at more foolish requests, insulting people he speaks to if he finds their argument unacceptable, and generally being a curmudgeonly asshole to those who cross him even once. The Witcher never forgets a slight, even if he may forgive it in the future. At 110 years old, it's difficult to blame him for such behavior, but it does make courtly functions and other such "nicey-nice" situations more difficult for Geralt to bear. He can try small talk, but in general he'd rather be out wandering the world in search of coin than sit in a parlor and talk politics. He hates politics, given that one cannot really remain neutral when discussing them. Furthermore, he thinks most rulers are either insane, complete idiots, or too dangerous for their own good. That is not to say that he is always petulant toward his foes. Often he will try to talk things out rationally and logically, to sway someone to avoid a fight... though he will not hesitate if threatened.

Geralt's only weaknesses seem to be his friends, as mentioned above... and sorceresses. Yes, Geralt is a skirt-chaser, and though he appreciates the female form in general, he has a particular weakness for magically gifted women. Perhaps it's the cunning they display along with their good looks, perhaps it's the common ground they share being at least a century old, but he tends to lose his mind around such women. At one point in the Witcher 3, when Philippa Eilhart and Margarita Laux-Antille are conversing, she states that the two of them are the only females on the boat whom Geralt has not slept with, cheekily making a comment about Geralt's relationship status with Triss and Yennefer. Though he understands it is dangerous to sleep with such powerful women, that doesn't stop him from dating Triss in Witcher 2, and sleeping with Yennefer before the events of Witcher 1. He also has the option of seducing Keira Metz, another dangerous sorceress from the Lodge, in Witcher 3. Though the main section of his lovers are sorceresses, he has also slept with other women, particularly wily women, and even some dangerous monstrous women, such as the vampire clan in Witcher 1 and the succubus in Witcher 2. He likes his women like he likes his potions - strong, at least a little bit magical, and dangerous if imbibed in large quantities.

In summation, Geralt is a flirtatious, snarky old man who craves adventure and doesn't mind killing some nasty things if the pay is good. Though he likes to tout himself as a passionless monster killer, he does show genuine emotion and a strong loyal streak when the situation involves his friends and family.

POINT OF DEPARTURE: As a game series made of choices, I have summed up the game choices my version of Geralt made here. Generally, though, he has remained as neutral as possible, but helped the non-humans whenever he had to choose. He also did not successfully romance Triss or Yennefer.
Witcher 1: Saved the laboratory with Triss. Escorted Vesna, helped Zoltan, gave arms to the Scoia'tael, fought Witcher Leo's ghost, did not let Abigail be lynched. Did not fight the cockatrice with Siegfried of Denesle, of the Order of the Flaming Rose. did not visit Raymond first, chose to remain neutral in the fight at the Golem Burial Ground. Slept with both Shani and Triss, but inevitably chose to keep Alvin with Triss. Spared Thaler. Spared the werewolf and helped Carmen cure him. Assisted Yaevinn and the Scoia'tael with the robbing of Vivaldi and Sons Bank. Reached a compromise with the Brickmaker's Village and the Vodyanoi. Forgave Berengar. Chose to remain neutral in the battle at Murky Waters. Removed the striga curse from Princess Adda. Did not let the King of the Wild Hunt have the soul of Jacques de Aldersberg.
Witcher 2: Convinced Newboy to wear armor. Spared Aryan La Valette. Drank the Viziman alchemist's potion. Covered for Malena, then let her go after the ambush. Bathed with Triss. Helped the Troll find his wife. Gave Iorveth his sword back. Ultimately sided with the Scoia'tael. Spared the elven women. Believed the succubus and presented Iorveth evidence for the murders. Let Prince Stennis die. Chose to rescue Saskia over Triss.
Spared SΓ­le de Tansarville. Spared Letho.
Witcher 3: Did not fight the Baron's men. Let Graham kiss Anabelle and die to break the curse. Sent Keira Metz to Kaer Morhen. Killed the Whispering Hillock's spirit. Helped Sarah the Godling stay in her house. Killed Whoreson Junior. Allowed Triss to be tortured by Menge. Smuggled mages out of Novigrad for Triss. Helped Yennefer break the Wish. Did not romance either Triss or Yennefer. Helped assassinate Radovid, but killed Dijsktra for his treachery and spared Thaler, Roche, and Ves. Had a snowball fight with Ciri. Chose not to take Ciri to Emhyr. Let Ciri meet the Lodge of Sorceresses alone. Helped Ciri trash Avallac'h's lab. Went with Ciri to bury Skjall. "Romanced" Shani. Spared Olgierd von Everec from Gaunter O'Dimm's "bargain".

VETERAN?: Yes; he will be a Pre-Moebius vet who disappeared just after Belljar.
ABILITIES: As a Veteran Traveler, I'd like Network Archive Retrieval, Psychic Protection I, and Psychic Protection II for my three skills.
INVENTORY: - His two Grandmaster Wolf School swords, the Steel Sword and the Silver Sword
- His Grandmaster Wolf School armor
- His Wolf Amulet
- A large travel trunk stolen from a previous adventure, containing:
 - Grandmaster Bear, Cat, Griffin, Manticore, and Viper swords & armor
 - All of his various Superior Bombs, Superior Potions, Superior Oils, and Decoctions
 - The broken Mask of Uroboros
 - A complete collection of Gwent cards, preserved with plastic sleeves sufficiently strong casings from the Spark
 - A coinpurse containing a various assortment of florens, orens, crowns from his world, and currencies from other worlds
ANYTHING ELSE WE SHOULD KNOW? Additionally, I'm going to be asking for a few skill equivalencies upon coming into the game, most notably Mythobiology, because that is in his literal job description.

M A R K S;
JUSTIFICATION: High Priestess: It is said in his canon that Geralt's only weakness lies in sorceresses. The mystery of High Priestess would appeal to him on many levels. But it is not just that; he also demonstrates time and again that Knowledge is Power, especially given the vast multitudes of studies he must partake to be a Witcher at all. Mythobiology, history, religion, as well as his own investigations into the more curious cases are all needed for Geralt to complete his job. He shows a great deal of wisdom and common sense in his judgments regarding his clientele and in completing his contracts, always finding out everything about a particular situation he can before diving in. He also possesses a mystical vision - literally, his Witcher Senses, which allow him to track days-old trails of scents, footprints, and the like (effectively Eagle Vision but more geared toward finding things than knowing whether someone is good or evil at a glance).

Emperor: It is no secret that Geralt has dealt with the death of many kings and princes, and even had a hand in some of them, but as the story progresses it's clear he is a voice of authority among those whom he would call friends and allies when determining strategy, solving supernatural mysteries, and other such important decisions. Further, he is known far and wide to follow the Traditions of The Path to the letter, despite his rebellious attitude toward some other authority figures. He retains control over situations, even as dangerous and hectic as in the heat of battle, shifting strategy to keep his allies as safe as possible while completing his objectives. Further, he is a strong father figure to Ciri, whom he loves as an adopted daughter, and literally has Dad Bonding Experiences with Ciri as part of the main ending (see the Point of Departure, Witcher III choices). In the end, Ciri chooses to remain a Witcher and follow Geralt's example, of which he could not be a more proud parent.

Hermit: It is known that Geralt often distances himself from the common folk as an "us" versus "them". He is often treated as an outcast anyway given the general stigma of Witchers after the various pogroms of history (killing of non-humans), but even so, Geralt tends to avoid all but the other outcasts, such as his many contacts in the Lodge of Sorceresses and his dwarven friend Zoltan. He feels much more at home in the company of his own kind, his fellow Wolf School Witchers, over the masses of humans in his world. He is also very careful to consider his options when dealing in the affairs of humans, particularly when he must choose one side over another. He tends to carefully tread the thin line of neutrality over choosing a side, and tries not to get involved in personal squabbles (although he often gets dragged into such squabbles despite this). As stated above, he does like to know all he can about a situation before acting, often to the point of brusqueness toward potential clients if it means he can determine the whole story before acting.

Justice: Impartiality is a tenet of the Witcher's Code, the Path. It states a Witcher is to remain neutral at all costs. While Geralt has often been forced to choose sides, more than not it is to protect the balance of the world as a whole, such as defending the child Alvin in the first game in order to avoid the battles with the Order and the Scoia'tael, or choosing to assassinate Radovid to protect the citizens of Redania, but also robbing Nilfgaard of their new queen in Ciri when Emhyr gets too old to keep the throne. Even though he does feel strong emotions, he likes to comment often that Witchers have been mutated to not feel emotions like humans do. In truth, he only really shows emotions when a person he loves is in danger, such as Ciri's coma leading him to believe she was dead, or helping many of the sorceresses in the Lodge escape from capture at Triss and Yennefer's behest. Otherwise he likes to keep people thinking he's a passionless monster hunter and killer. It adds to his reputation. Still, he is quite rational and clever when he is on the job, keeping an objective mindset when dealing with monsters that are actually more kind than most humans, or humans whose depravity goes beyond the realm of monsters.
VETO: I'd prefer no Empress, Strength, Death, or Judgment, if only because I am playing them. But if one of those would suit him better, I'll try to come up with a suitable justification.

S A M P L E S;
ACTIONSPAM SAMPLE: [Gods, Geralt hates the Network. Less than he despises the constant traveling through portals, to be sure, but he's never liked the idea of anyone getting into his head. But right now? Right now he needs to talk to the Travelers.]

I think I got a lead on something that might solve this so we can get the hell out of here. Locals tell me there's a haunted place not far from the center of town, Tavisham Place or... something like that. Big gated mansion with all the ivy growing on it. They say a widow committed suicide there after the death of her husband and two children at the hands of bandits. I call bullshit, since I went through the house just now and found a ton of valuables the lady left behind. No bandit worth his salt wouldn't steal the silver candlesticks on the mantle, let alone the lady's jewelry box.

[He pauses for a second, before giving a mental sigh and asking:]

Would anyone like to volunteer for a cleansing ritual? I've got all the stuff we need, I just need another hand to do it. I'm going to be too busy fighting off the Widow's ghostly friends to focus on a magic circle. I need a magic user, not a particularly strong one, but the stronger your magic is, the better. I can show you how to do it. Just hurry. I think she's going to come back at sunset and we don't have much time to set it up.
PROSE SAMPLE: Geralt wished Dandelion was here. Dandelion had made things so much easier on the research department, for one thing. For another, he was kind of missing the witty banter he could share with the foppish bard... and no, it definitely wasn't because he was worried how Dandelion and the others were doing back home. Or at least, he'd never admit to it.

But Dandelion was sorely needed here, in this place, if only to schmooze the locals into telling their ghost stories more readily to tourists from out of town. He'd always had the knack for that sort of thing, which Geralt had not ever really picked up. As a stranger, Geralt was already distrusted, but his odd appearance hadn't gone unnoticed by the locals, either. Geralt's scowling hadn't helped foster camaraderie with the townsfolk, at any rate. He was getting sick of people turning the other way and he'd really hate having to punch someone's face in to get answers here. The other Travelers would suffer if he did... but boy, was it tempting. (Particularly that drunken sot in the corner that had said unflattering things about Geralt's mother before going back to his beer.)

It was a challenge to get to the bottom of this one. So many ghost sightings, and not one clue yet. Oh well, back to the old drawing board, he guessed. Maybe the Town Library would hold some information that might be useful. Slowly he stood, downed the last of his ale, and headed out the door of Harrogate's inn to the only place in town that still might provide him answers.

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